Last of Us PC Port Gets Update 1.1, Steam Deck Verification

Naughty Dog has released Update 1.1 for The Last of Us Part 1 for PC, bringing various improvements to the game, while also confirming that it’s now Steam Deck Verified. The PS5 version of The Last of Us Part 1 launched to positive reviews, but its March PC release suffered from a series of issues, as gamers encountered various issues with the port.

This PC version was heavily criticized for its lack of optimization, as gamers experienced low frame rates, long loading times, issues related to VRAM usage, and more while playing the game. Due to these issues, fans started leaving negative reviews for The Last of Us Part 1 for PC, and it currently has an overall “mixed” rating on Steam. Now, Naughty Dog has released a new update that aims to fix several issues with the port and bring some good news for Steam Deck owners.

Update 1.1, the PC port of The Last of Us Part 1, is now live, delivering enhancements in some key areas of the game. This patch upgrades global CPU and GPU performance in The Last of Us Part 1, while also improving texture and shader compile times. The 1.1 update fixes some crashes and bugs, such as cases where players were unable to aim or shoot after exiting the menu. It also adds some new options for players to further customize the visuals, as The Last of Us Part 1 fans can now change the dynamic light quality setting from the graphics menu.

Further improvements for gamers using AMD hardware, and specific fixes for the Epic Games Store and Steam versions of The Last of Us Part 1. The next section details the changes made to the game when playing on Steam Deck, as Naughty Dog has confirmed that The Last of Us Part 1 is now verified for Steam Deck.

Overall, this update appears to bring some major changes aimed at improving the user experience when playing The Last of Us Part 1 on PC. While its PC version faced backlash at launch, Naughty Dog has released multiple updates for The Last of Us Part 1 as it continues to monitor issues facing its playerbase.

The Last of Us Part 1 Update 1.1 PC Patch Notes

Optimizations to increase global CPU and GPU performance across the game Overall improvements to texture and environment loading Improvements to shader compile times Fixed a crash that could occur after changing custom controller settings Fixed when saving images in 4K in photo mode Fixed a possible crash when playing on Ultra graphics presets with DLSS enabled Fixed a possible crash when using a mouse with high DPI Fixed a possible crash when entering options graphics Multiple crashes for players Fixed an issue where players could lose the ability to aim or shoot immediately after exiting the menu Fixed an issue where the flashlight tutorial would not go off screen if ignoring the flashlight tutorial Fixed an issue where exiting photo mode could cause players to throw equipped items Fixed an issue where players could be seen outside the game world in certain locations Addressed an issue where screen tearing could still occur when vsync was enabled Fixed an increase in audio issues that could occur when using USB audio devices with spatial audio plugins Fixed support for players using third-party audio drivers Fixed in-game changes to Graphics Presets (Options Graphics Graphics Presets) would not save Fixed Speedrun timers that could roll back after a crash or when exiting the desktop Fixed scrollable menu descriptions not being able to be navigated with mouse wheel Updated QTE button UI to display correctly when using an Xbox controller Corrected several in-game, menu and text-to-speech bugs Aim settings not affecting motion sensor aiming Fixed an issue where settings would not reset to default if the player had any menu dropdowns still open Fixed an issue where scrolling in photo mode would not affect the in-game camera Fixed an issue where the game could reset the user’s when launching the game Issue with display settings Fixed shader loading could appear as complete before actually loading Fixed Corsair and Logitech device LEDs turning off at startup Display settings are now saved per device and not shared via cloud saves [The Suburbs ] Fixed a crash that could occur in sniper combat [The Suburbs] Fixed Sam looking wet in movies in dry areas Added a new very low graphics preset (option graphics graphics preset) in graphics Added new AI quality setting to menu (option graphics) Added new dynamic light quality setting to graphics menu (option graphics) AMD

Fixed an issue where the game could crash when building shaders on AMD hardware Fixed an issue where FPS could be affected when GPU usage monitor is enabled (option HUD GPU usage) Epic Games Store

Fixed a crash that could occur when exiting the main menu Fixed vibration not working for some Steam players

Fixed a Steam Deck crash affecting players losing their Steam user folders

General improvements to performance when playing on Steam Deck Fixed memory leaks that could cause crashes Fixed some button prompts being misaligned Fixed issues where changing (option graphics graphics presets) could trigger strong lighting effects Fixed in- Game HUD doesn’t match Steam Deck Performance Overlay FPS values Fixed a crash that could occur during loading screens Effect density now defaults to very low instead of low [Lakeside Resort] Fixed a crash that could occur at the start of a cutscene [Pittsburgh] Possible crashes at certain checkpoints [The Outskirts] Fixed an issue where locked FPS could cause difficulty moving pushable objects The Last of Us Part 1 is now available for PC and PS5.

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